
Dishonored co-creator says it was 'a shock' when Microsoft closed Arkane Austin after Redfall's release: 'We were working on something really cool'
<a href="https://news.google.com/rss/articles/CBMihwJBVV95cUxQd2dpMWt5Slg5U0Z6UjBfSDdiTFFWZ0p2NzBfMjJDbl9SZDByd0U4cVRtYjhXNGpob2JFV19Oem90VDFBdGhfQk53MHNyNkFsT1gwSVZ1RHJxbEdnLWxoQmtFSjk4V05zcWF4dHZqZ3hZWDg3bzhVRGtOZnhfRlRUeWo5b1pIQzk4Q0ZLRVpLX2M3N0l4NmlkdnlfZl9iRGhURm5ReDNjUktxSk4xdmhSdGxvRzB0Yzk3Y2dhWjdtWnVRNU1ab2FLOVdSQ2xSdUZxZDZab2lZTU1Kc3p4bENYak9fQWFGal9IcVdPMS10QmwxT3ZDeG5aTF9CMmpsTXlndjMybHFlTQ?oc=5" target="_blank">Dishonored co-creator says it was 'a shock' when Microsoft closed Arkane Austin after Redfall's release: 'We were working on something really cool'</a>&nbsp;&nbsp;<font color="#6f6f6f">PC Gamer</font>

