
Intel says its graphics drivers are now 'light years ahead of where we were a few years ago', and they'll need to be if it's going to tempt gamers towards its new iGPUs
<a href="https://news.google.com/rss/articles/CBMisgJBVV95cUxQOW5OMmpwNHNhel9EOVBmWTdOUmZ3V2F3UmVuR3VEOHZQYWotWk9TZmJWLWJDR2ItTkQtYTdqU3F3LVFKRGhicm5yRENXZTcxcEIwZEZBZFRyVzU1eWVNSUVyOWsyYXJjU1VOZlppOXZ6NV9ReFh4TVJ2LU9FOWFfMzJZVTFRVUtWdFlmUW9ORWxvR1lYSHdXVjVKelowLUNMdFhHbHJlM0dJOU9PQ1hSaXNoeDJyRnI1ajJiaW4yZFJTRUhqMnVGR0NkRE53UWxBWWFjUTFmSnZ3QjdSZUt1YmxhNElob2xDdzJodFlKVGhqQkFvTmJFTHVIWGhMeGhhTGF2Si12TWRiWmkyTDZqWjRPa0twUV9zNmZyeWxEbGxjRllCY2txWjJtMDFZWXQwcEE?oc=5" target="_blank">Intel says its graphics drivers are now 'light years ahead of where we were a few years ago', and they'll need to be if it's going to tempt gamers towards its new iGPUs</a>&nbsp;&nbsp;<font color="#6f6f6f">PC Gamer</font>
